Thursday, June 30, 2011

No comment: LA Noire


I'm not reviewing this game. But I will talk about it. First of all I bought it used with the add on voucher still valid. In other words Rockstar didn't get money from me. At first I felt bad but the feeling didn't last long.

LA Noire has been hyped up to rediciulous proportions to the point people think they are playing the greatest game ever. Before this game was a hit Rockstar branded it as a franchise. This is annoying because there is a lot about this game that is not good. The plot is... there... but the execution is just as repetitive as Assassins Creed which got a lot of hate for it being repetitive as all hell

Every case is pretty much crime scene, search for clues, talk to witness, collect more clues at a new location, talk to new people, chase or shoot out followed by interrogate and then case closed. The random street crimes trend to all be "go here and subdue suspect"

The graphics are very well done however because they are so life like, the facial transitions can look awkward and robotic. Sometimes the heads look copied and pasted on. Every once and a while the motion captured animations make the controls feel clunky. For instance running up a fire escape. It's not obvious unless you release the controls but Cole will ascend every flight of stairs on his own when the animation begins which means you are locked into his direction of travel.

The in between bits where you are allowed to free roam look good but the city is not as full of life outside of street crimes so you are pretty much a tourist when driving around.

I don't know if LA Noir is supposed to be cinematic adventure like Heavy Rain or cinematic action like metal gear solid but either way it can't decide. They could just as well shoehorned this game into a CSI premise  and it would have made sense.

Once I play through to completion I might review it but for now any review from me would just be troll fodder

JG

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